- Teacher: Sebastian Perri
- Teacher: Brendan Bottomley
- Teacher: Neil Boyd
- Teacher: Epona Schweer

- Teacher: Epona Schweer
- Teacher: Sebastian Perri
- Teacher: Brendan Bottomley
- Teacher: Lea Bartlett


- Teacher: Brendan Bottomley
- Teacher: Lea Bartlett
- Teacher: Epona Schweer
- Teacher: Daniel Miller
- Teacher: Sebastian Perri

This module further develops the learner’s games specific skills in art or programming.- Teacher: Sebastian Perri
- Teacher: Epona Schweer
- Teacher: Brendan Bottomley
- Teacher: Lea Bartlett

This module further develops the student’s games specific skills in art or programming.
- Teacher: Lea Bartlett
- Teacher: Epona Schweer
- Teacher: Brendan Bottomley
- Teacher: Sebastian Perri


- Teacher: Epona Schweer
- Teacher: Lea Bartlett
- Teacher: Brendan Bottomley
- Teacher: Sebastian Perri


This module develops the student’s knowledge of the local and international games industry and understanding of the range of career paths within.
- Teacher: Epona Schweer
- Teacher: Sebastian Perri
- Teacher: Brendan Bottomley
- Teacher: Lea Bartlett


This project-based-learning module involves programming and art learners working together to develop a unique, state of the art, digital game.
- Teacher: Sebastian Perri
- Teacher: Epona Schweer
- Teacher: Lea Bartlett


This module will involves the student making pieces of work to effectively communicate their knowledge, skills and experience to an employer.
- This is for programmers wishing to gain direct entry into the second year of the Advanced Diploma of Professional Games Development - programming stream.
Contact AIE enquiries for all queries.