- Teacher: Lea Bartlett
- Teacher: Dayne Rathbone
Get More Help Here!- Teacher: Adam Clarke
- Teacher: Dayne Rathbone
- Teacher: Jarod McInness
- Teacher: Lea Bartlett

This tutorial set is a general series of lessons that will get you set up and confident in your new programming environment.You will learn some basics on computer care and occupational health and safety. Then you will be introduced to Visual C++ express while looking at the fundamental data types in C++ and basic programs.
- Teacher: Jarod McInness
- Teacher: Dayne Rathbone
- Teacher: Lea Bartlett

This tutorial set teaches more advanced data storage types and introduces more operators. Introductory program design is touched upon and then it moves into some useful general programming skills.
- Teacher: Jarod McInness
- Teacher: Lea Bartlett
- Teacher: Dayne Rathbone

The focus of this tutorial set is designing and creating decision making programs using looping, branching and jumps.
More program design is discussed with the introduction of a simple game loop and an extra handy data type.
Different types of programming errors and error handling are gone into indepth to advance skills in debugging and stable code creation.- Teacher: Jarod McInness
- Teacher: Dayne Rathbone
- Teacher: Lea Bartlett

This set delves into the nitty gritty of functions. How to create and use them in varying degrees of complexity and how to use source and header files to modularise them.
Command line parameters, a basic introduction to user defined data types and a thorough look at binary and text files are covered in this lesson.
Vector and Matrix math are the two most important topics in game programming as all movement and rendering in games rely on them.
This set teaches a lot about 2d Vectors and Matrices and how they are used to move objects in the game world.
This set also teaches how to install and customise operating system and packaged software.